![]() ![]() At the same time, when you really need some hardcore interactive features, ADX2 does not stay stuck in the DAW paradigm and will offer you the full power of a game audio middleware, but in very natural way, with arguably one of the best user interface available today for this type of tool. That’s probably why the learning curve is so gentle, compared to say something like Wwise. AtomCraft looks and feels like a usual DAW, one which would have been built for game audio. How is this possible I hear you ask? Discover ADX2 from CRI Middleware ( one of the best kept secrets of the game audio industry and the de facto standard in Japan, now finally coming to the West.ĪDX2 is composed of an authoring tool (AtomCraft) and a run-time API. ![]() There is a new game audio middleware in town and it’s rocking hard! Except… it’s not really new, has already been used in more than 3000 games and offers all the features you would expect from such a tool, and some more: DAW-like interface with plenty of interactive functions, proprietary audio codecs for blazing-fast playback, an API which is super-easy to work with and to integrate into your game etc… ![]()
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